We scoop stuff up out of the ground and stack it into great big pyramids to dispose of unwanted mummies and ankhs. It's Factory Town!Īll of human history is just moving stuff from one place to another. This week he's building a giant factory in a 3D landscape, but not in the game you're thinking of. DEFINITELY recommended to those of you who like relaxing or need to sit down and cool off.Premature Evaluation is the weekly column in which Steve Hogarty explores the wilds of early access. A few issues here and there, but none of those issues make the game unplayable or unenjoyable. #Factory town review full#Full of life and charm despite being very new. In summary: Brilliant game for relaxation after a long day of work or school (or a hard day in general). #Factory town review Pc#For reference I tested it on a 7-year old desktop PC with only 6 GB of RAM, and it ran fine). System requirements: This game can likely run on most systems, including low-end systems (I have a high-end laptop and cannot vouch for all systems, but the game seems to run fine on older or less powerful systems. I bought it at full price and have absolutely no regrets. Graphics: Simple and charming, with a lot of customization. Despite this it does feel like it belongs in the game and is worth keeping on, even with music turned off. even without a farm you will still hear animals). These loops play without regard for sources, even when they make no sense (i.e. Sound Effects: Almost non-existent aside from when you build objects and structures.Īmbiance: The game seems to use several looping tracks that play at random, with sounds such as tapping stone, crowds of people talking, animal sounds, etc. While I approve of the soundtrack, I do think it would benefit from more musical variety. Songs are in the same key and avoid experimentation (if you love music theory or have a good ear, you likely know what I mean). Music: Calming and happy, but very tame with little variation. Story: No story or lore (unless you make one up like I often do).Īccessibility: Easy for new players to learn to play, hard for older players to become bored. Micromanagement is minimal and can be entirely automated. Game-play: Relaxing and slow-moderately paced. TL/DR: Relaxing and well-paced game that is definitely worth playing, but the campaign mode is repetitive and only worth playing for a bit to learn the ropes. Instead, it is much more fun to play a custom world or a sandbox, which is the equivalent of a creative mode. level 2 is level 1 + more steps, level 3 is level 2, etc).Īfter playing level 1 and learning basic game-play, there is no need to continue playing the campaign. Each level is a repeat of the previous level with a few more steps (i.e. The campaign functions as a tutorial, walking you through each step of progression until you complete each level. The only major gripe I have is with the campaign. I DEFINITELY recommend this game to those who haven't played it. I occasionally turn away from my PC for a moment to address a real-life issue, and find that I am smiling so big it almost hurts, and I have to yawn. The graphics take me back to 2010 when life was simpler, while embracing the modern touch of "quality of life" games. It is relaxing, simple, and has a relatively slow pace without feeling underwhelming or lacking in features. Thank you~įactory Town provides a very unique take on the the city sim/industry sim genre. I know not everyone likes paragraphs (yuck), but I promise it is worth reading. This is a positive review holding Factory Town in high praise, but I do have a few gripes.
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